Thursday, 29 July 2010

Getting back on Kismet

I never got my head around kismet so it's a bit challenging to create a gameplay with it. But is just what the new version of kakubo will be about. I can't take the time to sort it out in unrealscript but I can try to do it in kismet at least I hope.

I'll keep and update and some screen soon enough.


No comments:

Post a Comment