I haven't done much lately. Why ? Too busy with film school, moving back to london and a lot of stuff who have been happening in my life. But then it was already mid may.
So I realize it was almost june and I was far from finish Skullz. I was working on the props and I didn't work that much on the character and the script so I just figured out I should start a small for the incoming competition I'm entering by the end of june.
So basically the game itself is called Kakurembo and it's a multiplayer hide and seek.
Unity has a great networking solution so I figure out that maybe I should just take advantage of it.
Anyway I hope you'll like my new project