Friday, 13 August 2010

taking too much time solving code

So I've finished last week setting up the nav mesh in udk thank to dungeon defense source code available on udk forum but I still having trouble integrating a dynamic choice maker. For example while the character is doing the pathfinding check top surroundings to see if there any cover or item.

Still far from being finish but I got the new zbrush so I'm distracted. :)

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